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Now you can reach Expansion Victory when your country grows big enough and you reach high nobility titles. Getting StartedYou
man contact in terms of noble affairs is naturally Vertuttiy the Old
Herald. He made you a noble as a part of tutorial and now you can talk
to him if you want to improve your noble title and reach Expansion
Victory. There are 17 noble titles with first two being Commoner
and Noble and last one is God-Emperor (or Goddess-Empress), each of
those above Commoner have different requirements, but in order to avoid
spoilers, just talk to Herald and he will fill you in. New Quests and LocationThe
Expansion Victory adds 4 new quests and 1 new quest location that is
opened at later stages of your victory progress. As always, there are
multiple solutions to the tasks you may be facing when progressing the
victory, so don't feel yourself locked when something looks inaccessible
at your stage of the game. The Expansion Victory in theory is
made technically achievable at any point, so you don't need to create
new heroes, although doing it with the fresh hero would probably be the
smoothest experience. Whether you will be able to fulfill all of the
requirements with your specific hero is another question. CrownsWhen you become Baron or higher, a new category of outfit items would be unlocked - Crowns! Each
title starting with Baron has his/her own crown which can be put on
your hero for vanity purposes. It does not give any stats and does not
affect your head gear, but replaces your hat appearance to make your
hero look majestic. When your hero reaches victory or is defeated, the
crowns are taken away so in order to get them again, you will have to
reach higher nobility titles again. Town Requirements & MarriageThe
main idea of the Expansion Victory is having more and more towns, up to
at least 16 for the highest title, however while technically possible
to have 16 towns with a single hero, this is hardly an enjoyable
experience. That's where marriage comes into play. For the sake of
Expansion Victory requirements, the towns of your spouse are counted as
your own, thus if you are married, having 5 towns and you spouse has 4,
it is treated as if you and your spouse both have 9 when Herald would
check the requirements. Essentially this turns Expansion Victory
into co-op victory where it is best to go for Expansion Victory in
pairs, because reaching higher nobility titles unlocks more and more
marriage bonuses which are quite powerful. Additionally, in this
update we have almost lifted limit on number of resources received by
wife from husband. Normally this is 20% of daily income from regular
player, but from husband wife can receive up to 100% of her daily
income. Herald's InkwellNow as Vertuttiy was finally
updated to serve his role properly, we have also implemented Herald's
Inkwell item properly which allows to customize your crest better. Price IncreaseSince
Cash Shop introduction in 2013 for more than 12 years we have never
increased prices in this game despite the inflation and turbulence in
global economy and difficulties in our local country. We have tried to delay it for as long as possible, but now we are sad
to announce price increase on some of the items sold via in-game Cash
Shop. This is a harsh but necessary step to ensure the game servers will
stay online for the foreseeable future, critical bugs would be fixed on
timely basis and some kind of new content would be added. We hope you
would understand. On a positive note now you will be getting 2x more VIP prolongation time per $ spent than before. Also we have nearly halved the price of Trommel and Army Standard.
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I finished the expansion victory recently and would like to post a few comments based on my experience. First of all, it is not all what I expected. I thought expansion victory mean vast territory. I understand the towns and POI requirement, again because I was thinking accumulating a vast piece of land. This victory felt more like a wealth victory with all the coins and other items required. No other victory interacts with other victories so did not understand why this one does. I feel the game has other characters that could have been used, i.e. people in gypsy town, Matriarch or even your advisors. I understand using multiple characters to increase the opportunity of getting the recommendation letters, but some are very costly. For instance, I'm ok with the 100k for Stuppa, but unless you have progressed enough on the tech tree, then you need to upgrade camp to be able to pay Stuppa. The blueprints and armoires where not hard to obtain. I had already done other things when the victory was released therefor, I missed some opportunity of free letters. I went with the architect option. I build the architect to get Zod town. I had to upgrade 2 camps to pay 200k for the tavern, then I had to upgrade another camp to level 10 for my next building!! That's a lot. This is very costly for players not playing monarchy and having achieved wealth victory a few times. Why can we the letter from the mayor once Zod is available? I also can't see how a player not donating would be able to acquire and save the amounts of coins needed to achieve victory. Maybe the Herald can give an option to those that do not have the coins? Also, If spouses can share towns to achieve victory, why can they also share resources? For instant, sending coins to each other and maybe allowing larger amount of daily limit on resources received from spouse. The forgotten kingdom was a great addition, but I think there were some missed opportunities in there. The basement could have maybe a puzzle or creatures to kill. The front area of the castle could maybe be a labyrinth; the back could have puzzles or something before the final fight. Also, maybe Preddo mountain could have played a part. I'm just throwing ideas. Overall, I'm happy there's another victory to obtain. and the new quests. Thanks for a great game and great options. Hope to be back soon :)
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Because I had already finished my big puzzles, Tesla, Garden, etc, before amorials were added, I ended up buying 2, in the cash shop. They showed up in my carry-over items, in the victory, before I restarted, but I have just noted, there are no longer in my inventory? I just have the one from Underwater, in Heralds Home. 
Edited 6 minutes later by Stitch.
Reason: Added picture.
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Because I had already finished my big puzzles, Tesla, Garden, etc, before amorials were added, I ended up buying 2, in the cash shop. They showed up in my carry-over items, in the victory, before I restarted, but I have just noted, there are no longer in my inventory? I just have the one from Underwater, in Heralds Home. 
Specifically Armorials will not be carried over, because they break the tutorial, for that same reason you will not be able to purchase one before completing the tutorial. The bug is it is shown in carry-over items, will fix it in the next update.
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This post created by ignored player and thus hidden.
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Because I had already finished my big puzzles, Tesla, Garden, etc, before amorials were added, I ended up buying 2, in the cash shop. They showed up in my carry-over items, in the victory, before I restarted, but I have just noted, there are no longer in my inventory? I just have the one from Underwater, in Heralds Home. 
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This post created by ignored player and thus hidden.
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Because I had already finished my big puzzles, Tesla, Garden, etc, before amorials were added, I ended up buying 2, in the cash shop. They showed up in my carry-over items, in the victory, before I restarted, but I have just noted, there are no longer in my inventory? I just have the one from Underwater, in Heralds Home. 
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I it the reason why I did check Batracian inventory when I read all that was told by players on CC about difficulties to get armorials, and found, happily, that I did have 3, already. Been more happy, as I did think about giving some to Hipop for her to change her crest. Much later, when time had come to use them to upgrade nobility title, one was missing... Checked, saw only tow in inventory. Did buy another one, wanting to see what was next...
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With requirement to do protection of 3 people for 7 days, I would recommend somewhere the protector can see who they are protecting and for how long.
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With requirement to do protection of 3 people for 7 days, I would recommend somewhere the protector can see who they are protecting and for how long.
Agree this would be very useful, could it possibly be shown on our profiles?
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