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In this update we did an overhaul on War Victory requirements to make it more achievable and accessible to wide player base. First of all amount of Colorado Stripes required for Trophy Hall is halved on all levels. Then we have changed number of trophies required by Trophy Hall to shift focus from exotic to widely available ones. Number of required exotic (the ones that are complicated to reach on your own without prearrangement with other player) trophies reduced, while number of required trophies that can be easily obtained - increased. Here is the breakdown: - Holey Coin increased from 5000 to 10000
- Stained Mask decreased from 300 to 100
- Cracked Wheel decreased from 200 to 50
- Divided Helmet decreased from 300 to 50
- Junk Bag decreased from 5 to 1
- Rusty Anchor decreased from 200 to 50
- Scratched Shield decreased from 400 to 100
- Jammed Lock decreased from 100 to 50
- Dead Goldfish increased from 100 to 300
- Weak Elephant decreased from 100 to 50
- Stupid Monkey increased from 100 to 200
The rest of the trophies was not changed. The 90 day was still working, there was a bug that made calculation of 89 day heroes sometime display as they were 90 days old and still blocking the attack. This bug should be fixed, but even if it is not, 91+ day hero could always attack 91+ day hero even before this bug.
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Anonymous
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level 1 trophies needed
Holey Coin:- Plunder 1000 resources, need to do this 5000 times
Broken Sword:-kill 10 infantry, do this 1000 times
Battered Horseshoe :- kill 5 mounted troops, do 500 times
Stained Mask, no real clue what you actually have to do but description says :-perform a large scale intelligence operation, despite noticeable losses , need to do this 100 times (now 300)
Level 2 trophies needed
Cracked Wheel:- destroy 3 siege or destroyer units, do this 200 times
Divided Helmet:- kill 10 reinforcement units that do not belong to the attacked player, do this 300 times
Severed Ear:- Kill 1 enemy hero, do this 50 times
Junk Bag:- Kill 1 settler, do this 40 times (now 5)
Level 3 trophies
Rusty Anchor:- destroy 3 naval units, do this 200 times
Scratched Shield:- destroy 5 tower levels, do this 400 times
Jammed Lock:- destroy 5 wall levels, do 100 times
Resilient donkey:- attack someone 50 cells away from you with hero, do this 100 times
Level 4 trophies
Dead Goldfish:- destroy 5 levels of economical buildings, do this 100 times
Corrupted Swan :- destroy 5 levels of evolutionary buildings, do this 100 times
Weak Elephant:- destroy 5 levels of military buildings, do this 100 times
Stupid Monkey:- destroy 5 levels of supportive buildings, do this 100 times
Level 5 trophies
Torn Flag:- completely destroy enemy town, do this 20 times
Fractured Crown :- completely destroy whole country( at least 5 towns of the same country)
Edited 2 minutes later by Anonymous.
Reason: Copy and pasted text, posting removed formatting, paragraphs...
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Anonymous
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Above post is the old requirements, trophies needed to fill trophy hall. Some notes and testing, on War Victory and playing despot. https://imgur.com/a/war-victory-despots-KrcpsHm
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level 1 trophies needed
Holey Coin:- Plunder 1000 resources, need to do this 5000 times
You don't need to plunder 5000 times :) You earn one trophy for every 1000 resources plundered, but per one plunder you can get multiple trophies.
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Thank you for the improvements :)
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Can anyone give me an explanation as to difference in number of stripes received in these 2 reports. Same amount of damage, substantial difference in stripes. https://imgur.com/a/oKGPaKa
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Can anyone give me an explanation as to difference in number of stripes received in these 2 reports. Same amount of damage, substantial difference in stripes. https://imgur.com/a/oKGPaKa
Units killed
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Can anyone give me an explanation as to difference in number of stripes received in these 2 reports. Same amount of damage, substantial difference in stripes. https://imgur.com/a/oKGPaKa
Units killed
So stripes are not just based on destruction of buildings but in type and number of units killed?
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So stripes are not just based on destruction of buildings but in type and number of units killed?
Always has been, no?
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Anonymous
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So stripes are not just based on destruction of buildings but in type and number of units killed?
Always has been, no?
Yes, if I remember correctly in fact at first even only units gave stripes, years ago you added buildings too because that was too hard otherwise but I think buildings give less stripes than units for the same damage since it's easier.
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Hello:) AM glad, at end, that 89/90 days is talked about... As I did report about it many times and been scolded. Was not any from stupid Hipop. Thank you very much:))
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collecting stripes is proving much easier now, so thank you. However, collecting trophies for infantry and cavalry kills is not going well when attacking random players. Almost all collectives remove all units from town being attacked, or place their units in shelters.
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