1. I have completed Minor, Mire, Fire, and I've almost completed Climate and Lava anomaly.
2. The most interesting thing I've found in the Anomalies are the science points and the interesting story between the precursors.
3. The first Anomaly was a little vague for what to do, but I caught onto the story fairly quickly. Each Anomaly takes at least one or a couple hours.
4. I died once in the vortex. I have no idea how that happened, but I was looking for so long in the Water Anomaly that I think I either clicked without knowing, or the entity got tired of me sitting there! Otherwise, I never dared to get too close to the crystals. You definitely did a stupendous job on the creepy factor for these places! I felt like shades would just pop up from nowhere at any moment!
5. I can't remember how long Minor or Fire Anomaly took, but it took a while since that was back in the Stone Age. In the Medeival Age, Lava Anomaly, admittedly not fully done due to insufficient tools, took an hour toexplorwe and discover what was there to uncover.
6. The Anomalies give such an interesting backstory to both the original Totem Tribe and the second one! I feel like I understand the nature of the comet from the first game and why it made people go crazy in the first place.
7. I absolutely love the way the Anomalies work! It truely feels like those times on Mist Island or Guardian Moon with Aruku, uncovering the true mysteries of Teya and the story. There definitely should be more areas with mysteries. I also think that every single piece of plant or water counting as tiny clues is a great addition and attention to detail.
8. The science-fiction setting added a very interesting spin on this game. I already love that this game is an amalgamation of all genres of gamestyle, but know with science-fiction among other things, I love this game even further! I felt like I was in a Star Trek episode, looking into a mystery that can be solved by logic, and a bit of magic too! I also like the seriousness of the Anomalies as well. The original Totem Tribe, while excellent, does seem more of a children's game. Totem Tribe 2, however, adds so many new layers of depth into investigating problems such as human involvement in nature or things best left alone. Nice job with this one!
9. I have not solved the main quest yet, but the way it seems to be going, I can't get enough of it.
10. I haven't figured out what happened to the two scientists, but their connection, as well as the other scientists and officers, gives quite an intertesting and believable insight into a scientist decenting into madness as they try to figure out an unsolveable mystery which ultimately leads to their demise as they continue to tamper with nature.
11. I try to collect as many gems as possible, but I'm not too worried about them. They are still fun, however!
12. I'm pretty sure I depend upon the Anomalies for my crystal collection! I also love getting science points in the Anomalies.
13. Some of the Anomalies took a while to figure out, but I got through it. However, I simply am blind at what to do in Water and Gravity Anomaly. That, or I'm so terrified of one of the vortices jumping out at me and sucking me up again! You really went all out on the creepy factor. I love it!
14. For me, the rest of the secondary locations pale in comaprison to the story and intrigue of the Anomalies.
15. Really I find the Anomalies a great addition to make Totem Tribe 2 a much more interesting and deep game. Though a little hard to solve, especially with the last key in Water Anomaly, they are such interesting puzzles/mysteries to solve with interesting endings. Excellent job Totem Tribe 2!