Puzzles were important part of original Totem Tribe and it is important to bring enough puzzles in Totem Tribe 2. Recently we finished the programming preparations necessary to create puzzle in TT2 and created the first one:
From now on, adding other puzzles will be way easier, we only need to create content objects and do some minor logic programming.
There will be basically 2 kinds of puzzles in TT2. Story-related and story-unrelated. Story-related puzzles are exactly like they were in TT1, while story-unrelated puzzles have two important changes:
1. Each puzzle has 6 difficulty levels. The higher difficulty - the greater reward. This means that you can find 2 similar puzzles at different places, but they will have different difficulty levels.
2. Story-unrelated puzzles are randomized - you will never know which one of those puzzles you will find next, where it will be, and the rewards from them are randomized too!
Hopefully this will add replay value and having several difficulty options on same puzzle will increase your playtime and fun from the game.
What do you think?