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Town Locations built from pieces

Town Locations built from pieces

In the latest news we mentioned one of the things that needs to be done before the closed alpha launch - to make "Generated Town Location". That's exactly what I am working on right now and this is something I want to explain to you.

First let's refresh in mind what is town in Totem Tribe II: Jotun. The town is a location where you building your structures, mine resources, train units, and so on. You can also explore the surroundings while building your town to find some interesting stuff.

The problem arises when player settles more and more towns - if the location of the town looks the same it becomes boring fast - surroundings of all your towns will look the same. So what should be do? That's where we came up with this "Generated Town Location" concept. The location will be split into set of chunks and proper chunks will be picked depending on surroundings of your town, plus some other factors. For example if you settle your town near the mountain range to the North, your town location will indeed have mountains in it's Northern part and you will be able to mine more stone in such town. If you are up to settling your town on the seashore, you will have Sea in the town location as well.

Of course this solution will not make each location completely unique, but it's a reasonable solution to differentiate and is managable. What do you think about this approach?

Those locations will be populated by random interesting bits - maybe resources scattered on the ground, some chests, roadstones, non-player characters that were passing by, etc. In other words - small neat things that do not require heavy content but are fun to discover. What other small random things would you like to see? I am asking about small simple things, cause more complex things like puzzles cannot be random - they must be well though-out to be interesting.

11 years ago
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I will like it if i can give the town a color, with one touch it will be a little more pink or green or blue

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Sorry friends, I was busy... anyways I'm happy to see the development taken up in the game. I would like it if a bunch of warriors would wander around and come to us and ask to join, it would be great...

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I like the idea of domesticating wild animals that Andrew brings up. Maybe you can claim one crocodile or monkey as a pet. You have to click on several of them until you find one that you can name-- and then that animal joins your tribe in some way as a helper or fighter.

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How about discovering seeds that you can plant in your village-- near shaman tents or witch doctor huts-- that yield decorative or plants or useful potion ingredients?  I like the idea of being able to sort of customize the location by arranging the flora myself. Creating little gardens or hedges. Even if it is strictly cosmetic. 

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Some ideas for interesting locale items: 1. Hidden tombs. Special caves with mysterious bones—in locations where there are ruins. Maybe behind false rocks. You can find them by random clicking stones. They yield items or money. 2. Stones plinths that I can carve into statues or monuments. I think it would be cool (this is mainly decorative) if there were some big rocks or trees or mountain sides that I could transform into landmarks for my town. Give my location a statue of liberty or memorial fountain when I win a battle. 3. Deadly animals. Some locale-specific predators. 4. Decorative items to build based on locale. Maybe in each type of locale there are certain maypoles, fountains, small parks, public monuments, etc., that I can build to make my town look unique.

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Some great Ideas so far :)  here are my attempts lol

1. A soothsayer who will leak small clues to the story line, maybe as riddles or cryptic clues that people will debate and argue over in forum.

2. A traveling alchemist who will offer to covert 1 resource into another but at a cost 

3. A priest or cleric who if you meet his demands of offerings to his god gives a small buff for 24hrs 

ok just some basic ones for now, i'll try think up a few more

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Okay, animals will be useful this time :) You can tame them to join your army. Or if you are evil you can kill them and grab their meat :)

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wait so there's biomes, will there be seasons ?

Edited 24 hours, 20 minutes later by .
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