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Is it possible to make any quest location (Dungeons for example) with puzzles respawn like dens do? Maybe rewards could be smaller after refresh.
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I think that would be nice! Especially because it could give us opportunities to get puzzles we haven't gotten in our towns! I like the respawn idea, too...
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It's not easy to make a puzzle, plus we already have it, it's called minigames in your towns.
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It's not easy to make a puzzle, plus we already have it, it's called minigames in your towns.
you can use the puzzles you have, like the skull, lava, picture etc and have them get more and more advanced.
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It's not easy to make a puzzle, plus we already have it, it's called minigames in your towns.
you can use the puzzles you have, like the skull, lava, picture etc and have them get more and more advanced.
They are not designed to have as much replayability and levels like minigames, they have only 6 difficulties / levels per puzzle.
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you can use the puzzles you have, like the skull, lava, picture etc and have them get more and more advanced.
They are not designed to have as much replayability and levels like minigames, they have only 6 difficulties / levels per puzzle.
I meant timed hidden objects, beacons and other things in dungeons, not that kind of puzzle. :)
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Next set of dungeon-like locations which are planned to be added in Beta 1 will have something regeneratable that will make them worth returning to, but it will not be neither puzzles nor monsters.
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Next set of dungeon-like locations which are planned to be added in Beta 1 will have something regeneratable that will make them worth returning to, but it will not be neither puzzles nor monsters.
Ok, sounds cool anyways! :)
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