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I am noticing rewards in anomalies – meaning what we find
and what the terminals give – have not changed, even though some adjustments have
been made to the tech tree (required science points to move forward and hero
levelling up). So, I was wondering if there are any changes being planned.
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I don't understand your point. What changes in the tech tree and why rewards in anomalies should change?
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Changes in the tech tree: 1- the number of required science
points has increased 2-right now, hero can not go past level 35 in med age Change
number 2 makes it impossible to finish both anomaly quests before ren age,
because lv5 crystal breaker is required. You can finish 1 quest, but not both. Changes
number 1 and 2 make the final reward (1 million science points X2) close to
nothing, considering the cost of research in ren age.
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Ok, we will reduce obstacles in anomalies
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In the next update obstacles in luminous, lava and deadland anomalies will be reduced to lower tiers.
Edited 1 hour, 23 minutes later by Tuey.
Reason: spelling.
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Does the reduction to lower tiers include those needed for the Ghosts quest? I'm doing deadland anomaly now and you still need a level 40 + mystic grinder (very strong crystal) to get to the Ghosts terminal.
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Does the reduction to lower tiers include those needed for the Ghosts quest? I'm doing deadland anomaly now and you still need a level 40 + mystic grinder (very strong crystal) to get to the Ghosts terminal.
Yes, it does. There has been no updates yet.
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