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Rewards in anomalies and latest changes in tech tree

I am noticing rewards in anomalies – meaning what we find and what the terminals give – have not changed, even though some adjustments have been made to the tech tree (required science points to move forward and hero levelling up). 

So, I was wondering if there are any changes being planned.

6 years ago Quote
6 years ago Quote

I don't understand your point. What changes in the tech tree and why rewards in anomalies should change?

6 years ago Quote
6 years ago Quote

Changes in the tech tree:

1- the number of required science points has increased

2-right now, hero can not go past level 35 in med age

Change number 2 makes it impossible to finish both anomaly quests before ren age, because lv5 crystal breaker is required. You can finish 1 quest, but not both. Changes number 1 and 2 make the final reward (1 million science points X2) close to nothing, considering the cost of research in ren age.

6 years ago Quote
6 years ago Quote

Ok, we will reduce obstacles in anomalies

6 years ago Quote
6 years ago Quote

In the next update obstacles in luminous, lava and deadland anomalies will be reduced to lower tiers.

Edited 1 hour, 23 minutes later by . Reason: spelling.
6 years ago Quote
6 years ago Quote

Does the reduction to lower tiers include those needed for the Ghosts quest? I'm doing deadland anomaly now and you still need a level 40 + mystic grinder (very strong crystal) to get to the Ghosts terminal.

6 years ago Quote
6 years ago Quote
Reply to

Does the reduction to lower tiers include those needed for the Ghosts quest? I'm doing deadland anomaly now and you still need a level 40 + mystic grinder (very strong crystal) to get to the Ghosts terminal.

Yes, it does. There has been no updates yet.

6 years ago Quote
6 years ago Quote