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SPOILER: Survey for those who beat the Opposition Hideout

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Is there a solution to the statue puzzle? A cut and dry click 3 this many times, and 4 this many times and puzzle completes? if not there should be.

I have no more meat, and don't want to kill a dog to get meat. a dog is man's best friend so to kill it for meat -- that just seems cruel and inhumane imho. (killing a pet in a game expected to have children playing it seems sick and twisted) i wont do it, and i sure and heck wont let my kids play it if that's what they are expected to do. 

The stone wade should give you at the very least a hint as to how much stones you need for each of the 3 stepping spots. constantly spending a lot of time having traders lug stone over to that location not knowing what is enough is a pain. you manage to get one step done and then have to do it all over again with 2nd and 3rd is like a slap in the face. ha ha ha you got one step done, have fun doing the other two and having no clue the amounts you need. enjoy shipping over too much or too little and wasting hours doing it HaHaHa ... very rude Enkord.

I killed all the dendrogs so no more meat that way. 

I got the chest with the fishbones.

have one cave man left. and no more meat.

gave the fish to the fisherman but not until after i gave away all my meat to the cave man. (there should be better instructions to this so people know what other options to take before messing themselves up and only having one path left open to them.)

I have chisel but can't figure out statue puzzle at all. spent 8 hours last night and another 4 this morning on the statues exclusively and still have no clue. there is no hint, no reset, no nothing to explain. I can't see the pattern. i have asked others in game for help and still can't figure it out. and the fact that the puzzle is not completely visible makes it hard to recognize a pattern.

As for my only option still available that is to spend a lot of time learning the caveman technology then building and upgrading and training enough cavemen to get the job done. Ridiculous! I wouldn't have even thought of this on my own without it being mentioned here in the forums. Plus the amount of time it will take to accomplish -thus diverting what i want to do with my town solely to accomplish this one location bothers me. If you want us to figure this stuff out give us hints. Have Blute or Zwinstein mention a clue to each of the six ways to solve it. something anything, but this as it is has me not wanting to continue on. 

why torture myself by messing up possible solutions before i even know they are solutions, only to find that all i have left are the hard or disturbing solutions left. talk about driving people from the game.

sorry but i am way too frustrated to be nice. not liking Opposition Hideout at all.

and using tools in places you have no idea to use them is also frustrating. i used my saws and other items to increase my incoming resources. so u r saying that if i want to get things done i have to not use them in the way they are inteaded via item description and just leave them sitting in my inventory incase i come across some item that nothing else can cut through? Not smart. I blew through mine the moment i got them. and then i blew through my second set from quest rewards the very next day because i had no idea they could be used for anything other than what they say they can be used for. make tools specific to a task. Don't make a consumable also a tool that renders the use of it's item description invalid since you can't ever use it as described because you need to keep it around for some unknown use. Insane!

***EDIT*** of course my boyfriend just got home from work spent 5 minutes on the statue puzzle and solves it like nothing. when i spent 8 hours last night and 4 hours this morning and couldn't get it to work. He tells me that sometimes the clicks don't activate when you press 3 and 4. you have to watch closely to make sure that the numbers actually turn white for a second. so you guys need to make sure those clicks actually register cause i was clicking and no much was happening and i couldn't even tell --- Frustrating!

now i am in the cave and have a giant rock blocking my path and my mystic chisel wont work. WTH The only thing in my inventory that will actually work on this rock is my Patron's Hammer which is meant to be used for adding building construction to my que. They are hard to come by and now i am expected to waste my only one and let it get destroyed because the chisel wont work. 

Do you people actually want us to play this game or not. cause right now it seems like not.

Edited 45 minutes later by .
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If you haven't got in by dealing with cavemen then their quest being opened will not be done.

then you should automatically remove the quest from the log as it just sits there forever. 

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well I sent a dog to die of starvation at opposition hopeing that would give me meat. No luck :( 

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Im pretty sure i spoke the fisherman before i gave the cavemen any meat but never got the xtra chat option not sure if this is a bug or not, i think the fisherman would be better situated in the village so u meet him before u get to the cavemen as if u happen to go the wrong direction and give meat to cavemen u will never get the chance anyway. Also think its a bit of a pain that if u researched herbalism that u cant learn secrecy if they were opposite techs like warfare and pacifism  i could understand it  but taking away methods of solving puzzles with no idea that you have done it seems pointless

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The monsters were easy, it's obvious a small army is needed, can't understand how people died from them ._.

Well! I thought that too! and I chose leaderism(or leadership) with the army of two dogs, 3 hunters and I guess 2 braves, but when I tried to fight those dendrogs(I'm not sure about spelling!) the battle just froze and after perhaps 30 seconds I saw all my troops including my hero dead! but they could kill only 2 of 4!! perhaps that was a bug!

There are three sets of dendrogs. I was tricked into believing this battle would be easy because the first two battles were relatively easy ... I only lost one warrior. But then ... the third battle was a different story. It taught me a lesson... don't get over-assured and be prepared! In TT we could withdraw from a battle if we found the enemy more difficult than expected. But in TT2 there is no withdrawl. Flag is frozen and we just have to wait for the outcome. It comes slowly, one angel at a time.

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If you speak to the fisherman and complete that quest before talking to the cavemen, the quest is easy. If you do it the other way around, it is difficult to complete. I have done it both ways. I feel that if it were not for the forum assistance I would not complete this quest. Thankfully, it is not necessary to complete in order to move on in the game. I could return to it at a later date if I am too frustrated by it.

The number puzzle needed a little play before I figured out how the statues were lighting up. It was not too difficult once I found the #1 and #2, but the sound hints really play a big role here.  

The cave was awesome. Loved the graphics. Typical Enkord. I also liked that the original TT story was incorporated in here. I agree that the use of tools here that are not normally used for the purpose is confusing. Especially since many power-ups just are not working for me at all. So I guess from here on I will be a little more creative with my use of tools. You never know ...

If this quest requires a caveman, then witch doctor is not obtainable. I would have preferred witch doctor choice over caveman, but it is too late.

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There are three sets of dendrogs. I was tricked into believing this battle would be easy because the first two battles were relatively easy ... I only lost one warrior. But then ... the third battle was a different story. It taught me a lesson... don't get over-assured and be prepared! In TT we could withdraw from a battle if we found the enemy more difficult than expected. But in TT2 there is no withdrawl. Flag is frozen and we just have to wait for the outcome. It comes slowly, one angel at a time.

Actually there should be withdrawl. Not sure how obscure it is, but when the fight starts there is a broken flag button in place of flag and if you click it, your army will run away.

However the actual battle animation is barely working so it is hard to figure out if you are winning the fight or not - troops might die all at once in a seemingly winning battle. It's only animation though, the battle is calculated on server properly, it's the game which displays it with bizarre effects. If will be fixed eventually, but who knows when... The workers are not doing anything useful yet too, but they will be gathering resources and working around current construction some day...

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Overall - this thread is golden. I just threw in some unexpected ideas while designing opposition hideout that I would never try to risk with in TT1 and now I've got so many orthogonal feedback so I can sum it up, polish and fix the roughness and make the area more balanced, plus I will get the idea of progression for the next areas.

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I eventually got into the cave by solving the statue puzzle.  At first I only completed half of it, not realizing there was more to it.  I first tried the meat method but, like others, was left with 1 caveman.  I was stuck so I read some of the tips here.  I went through the whole process of training the cavemen and I still couldn't get in.  So I went back to the puzzle and finally figured out I hadn't actually completed it.  I wasted several inventory items trying to break the stone square in the center of the statues.  I then figured out the rest of the puzzle and got in.

Now after several days, I'm finally inside the cave and have no idea how to break the rock blocking the next area.  I don't have a chisel and I wasted my hammer on trying to break the stone in the center of the statue puzzle.  I have nothing left in my inventory that will allow me to break anything.  So then I figured I'd research and build the battering ram to see if that would break the rock.  Nope. 

I've been working on this for days and, frankly, I'm getting bored and frustrated.  It seems like there's nothing else to do other than upgrade, upgrade, upgrade and hope I finally get a chisel somewhere to break the rock so I can finally finish the Hideout mission.   Everything takes so long.  I'm wondering how everyone else is so far ahead with all the time it takes to do anything.

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I took five cavemen to the hideout in one of my heros and there was no change in how it worked. Cavemen still only said they wanted meat. When I tried to use my strength against the fisher the game lost connection and then acted like I hadn't had a conversation with him :(

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Honey gave away all the meat to the cavemen before she found the villager by the broken boat.

She was unable to find the last piece of meat for the caveman guard who kept demanding meat every time she went near him.

She eventually managed to solve the statue puzzle and entered the cave through the door that opened up.

Shr was able to exit the cave just by walking past the caveman guard.

Five cavemen returned with Honey in the hope they could negotiate a way past the last caveman and enter his cave but he just demanded meat. The flag was then placed on the cave entrance by the guard but Honey and her cavemen turned around and trotted back to the solved statue puzzle.

They entered the cave through that entrance and exited the cave by walking out past the caveman guard.

The caveman cave quest cannot be completed because of one missing piece of meat.

Edited 4 minutes later by .
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I took five cavemen to the hideout in one of my heros and there was no change in how it worked. Cavemen still only said they wanted meat. When I tried to use my strength against the fisher the game lost connection and then acted like I hadn't had a conversation with him :(

It's in the conversation where you need to convince the others. First your hero needs to actually KNOW you need to go into the cave. To know that you need to have a clue something fishy is in that cave - you need a clue from fisher OR you have to click on human footsteps near the cave OR if your hero is smart enough in the conversation she might mention that cavemen constantly standing there and never walk away. After you do that, it will be noted in your journal and in conversation with the cavemen there will be option to enter the cave and there will be option about your own cavemen if you ask them to enter.

EDIT: also your cavemen need to follow you (called to hero in the flag).

Did you tried to use strength again against the fisher? If it looses connection again, probably a bug I need to look at.

Edited 1 hour, 35 minutes later by .
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My first hero finally completed the cave quest. Geez that took a long time! because I did not have 4th meat and did not have any way to break the stones. I finally found a way in and completed the quest. The thread confirmed quest was completed, but my "quest" tab shows it open. When I enter the town, there still appears a banner saying it is an open quest. 

11 years ago Quote
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Reply to

I took five cavemen to the hideout in one of my heros and there was no change in how it worked. Cavemen still only said they wanted meat. When I tried to use my strength against the fisher the game lost connection and then acted like I hadn't had a conversation with him :(

It's in the conversation where you need to convince the others. First your hero needs to actually KNOW you need to go into the cave. To know that you need to have a clue something fishy is in that cave - you need a clue from fisher OR you have to click on human footsteps near the cave OR if your hero is smart enough in the conversation she might mention that cavemen constantly standing there and never walk away. After you do that, it will be noted in your journal and in conversation with the cavemen there will be option to enter the cave and there will be option about your own cavemen if you ask them to enter.

EDIT: also your cavemen need to follow you (called to hero in the flag).

Did you tried to use strength again against the fisher? If it looses connection again, probably a bug I need to look at.

No I didn't and since I have went ahead and finished it off with the meat. I do have another hero and I think it can have cavemen so I will try that again

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have not been able to solve the statues puzzle. they do not seem to act the way described here. that is they don't seem to light up in any order. they only light up if i click on them and each of them says "top donor # x. to do: add motto and donator name"...what am i doing wrong?

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Have  you finished all of the quests, beating the dendrogs, feeding the cavemen and catching the fish for the fisherman?

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have not been able to solve the statues puzzle. they do not seem to act the way described here. that is they don't seem to light up in any order. they only light up if i click on them and each of them says "top donor # x. to do: add motto and donator name"...what am i doing wrong?

so you clicked on the 1 and then 2 and then 3 and then 4 to activate the puzzle?

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I luckely only spent two meat before arriving at the fisher who gave me the advice

Really well made. Only a bit short compared to TT1.

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The statue puzzle doesn't work. I started the game with my second hero, sent her to the Hideout, finished the wade, went to #1 clicked it - nothing happened, no light, just "wrong" sound. Then I talked to fisherman, gave him fish, went back to #2, clicked it, nothing again, "wrong" sound. I went to # 3 and 4 - nothing. Went inside the cave, didn't talk to Gromus because I want to solve the puzzle first so I went out, nothing again. It doesn't work, it doesn't want to react any clicking. With my 1st hero #1 and 2 glowered from the first clicks. I don't understand why. I do the same what I did with my first hero. Any suggestions?

Update: It worked from 10th time of clicking or so. That's strange...

Edited 6 minutes later by .
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Maybe it was lag.

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