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2017-09-12 - Oil income corrected for industrial age
- Minimap icons of information age buildings fixed
- Town visual size on minimap adjusted for ages above Medieval
- Information age default storage fixed
- Allies are no longer seeing armies of other players who are moving to/from quest locations, they just disappear instantly on departure.
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2017-09-21 - Global rebalance in terms of building prices to make resource usage more uniform - some buildings in some ages require different resources for construction now
- Information Age music added
- More Information Age buildings are enabled and working
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Edited 1 minute later by astor.
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2017-09-27 fixes: - http://www.totemtribe.com/bugs/view/preloading-of-scents-not-working/ - http://www.totemtribe.com/bugs/view/world-map-weirdness/ - http://www.totemtribe.com/bugs/view/can-not-use-button-if-attackers-are-not-in-same-mode/ Shelter/Catacombs fixes: - after downgrade/damage, all loaded units were unloaded - auto-load didn't work after building upgrade (did not load new units) - was possible to kill own hero by using "Dismiss" button in unit info screen on loaded hero slot
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2017-09-27 - Logistics Center and Transport Helicopter enabled
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2017-09-29 - Information Age units enabled: Reactive Battle Tank, Anti-tank Gun, AAA Gun
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2017-10-02 * transport helicopter oil fix * info age music fix * info age default storage fix * karfaree market guard crash fix * info age promoted names
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2017-10-09 - Early game tweaks: http://www.totemtribe.com/news/early-game-improvements/
- Vernygora's Hand is now significantly cheaper (500 instead of 1500) and spawns more often
- Nuclear and Hydro Power Stations require blueprint for level 10 now.
- Lumber requirement for Wharf reduced
- Air Base, Helicopter, Service Garage, unit upgrades now unlocked in Information Age
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2017-10-11 - classical age:
- library and house require iron
- library building requirements changed
- chariot is more powerful now
- tech prices rebalanced
- medieval age:
- well is unlocked under inquisition now
- tech prices and structure rebalanced
- lumber mill unlocked under monotheism now
- stone career and raw storage unlocked under construction now
- medieval workshop and medieval ram unlocked under manufacturing now
- seminary building requirements changed
- Lumber requirement for Wharf reverted, Dockyard requirement reduced
Edited 4 hours, 7 minutes later by berserker.
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Places of interest: - Tornado: now you can send there airplanes and submarines.
- Auction house, General Store and Fish Market accept Oil now.
- Razed village, Savage Island, Desecrated Temple and Kraken tweaked.
- Kung Fu master can convert Industrial Age units now.
- General store tweaked: now resource requirements there depend on country's age and general capacity of town's traders, which should make rewards more fair.
Edited 1 minute later by Random.
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2017-10-13 - Colosseum: population reduced from 3 to 2, cavalry speed bonus increased from 1% to 10% per level
- Monsters made a bit weaker and the stronger ones spawn a bit later
- Bobardier: range increased from 1 to 2
- Tech tree changes regarding storages raw storage and building pantry moved a bit deeper into the corresponding ages
- Monster battle experience calculation changed, now you will get only 50% of exp if you haven't lost any units or 200% if you have lost everyone with partial losses gradually in-between.
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2017-10-18 - Tablet support (still Windows tablets only) improved - now you can play the game without attachable keyboard - when you click on chat and text boxes, screen keyboard appears.
- Experience for monster battles reverted to what it was before, but now there are also bonus experience for lost units in quest battles.
- Monster strength fixed
- There are free hero resurrection and hints now, if hero dies before mysticism is researched
- Raw storage moved from Paper to Compass
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2017-10- 31 We doing work right now on fighting system, there are same parts of it added with this update: - Partially added visual part of fighting PvM (player with monster). And was added fighting animations effects for healers (Witchdoctor, Sisters of Mercy, Medics and Doctors) Fixes:
Edited 1 minute later by Spoon.
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2017-10-31 - Most info age buildings now have proper ground and detail
- Naval transports are slower now
- Conservatoire and interpol requirements changed
- Bone and egg now spawn more often, but make sure you are collecting other similar items, new ones won't spawn when there are a lot of other stuff present
- Hextor ghost crash fix
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Cannot reply, talk is closed