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Edited -1 second later by Spoon.
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2018-04-03 - Kingdom spawning mechanics reworked; - Fixed some bugs with workers and animations.
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- movement bonuses spawn mechanics tweaked: now you are able to see and pick them up more often
Fixes:
Edited 8 minutes later by Random.
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2018-04-06 - Thornsville: various interactive objects added to the garden maze (but the chest will work only for new heroes or those who haven't unlocked Thornsville yet.)
- The Mines: additional hints added
Fixes:
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2018-04-23 New items interface, PoI selector, ability to enter quest location, medals on player info screen, etc. Changes in Karfaree: - Dialog of Brutus after Julius executed actually works
- For Opera quest in Karfaree, people you need to talk produce small glitter as a hint if your hero is relatively close
- Another secret is added in Karfaree
- Zoryana gives you clues on why you are not allowed to enter the Palace if your outfit is not good enough
- Fixed trivia from citizens like clues for Rayanus not always given
Other: - Peanuts moved to Eleuia's garden where they look more naturally
- Sage price increased 5x, training time increased too
Edited 6 hours, 20 minutes later by berserker.
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- quest items got brief descriptions
- inventory does not hide after destroying obstacles (should be particularly helpful in Thornsville garden maze)
- Thornsville and the Mines proofreaded
Fixes:
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2018-04-30 - petroglyph cost and effect increased 2x again
- less popups from zweistein
- more buttons in dungeon rooms
- karfaree fixes
- sages range decreased from 4 to 3
- doubled the experience from razed village
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2018-05-02 - now each game victory will give you as permanent bonus +1 extra perk score (max 10) and +2 extra skill scores (max 20). - each victory now gives +2 extra range from any town during new dwelling spawning (only for that hero) - achievement progress calculation now based on gained/total prestige scores - achievement medal level fix - http://www.totemtribe.com/talk/impending-attack/ - crash fixes, other fixes
Edited 1 week later by Spoon.
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2018-05-04 - At higher levels of garden minigame, grass will be removed around 1-flower blocks automatically
- Added different colors for clock which shows building completion time. Now if it's green then your town has minimum building time possible (50%), other colors like white, yellow, red, indicate various degrees on inefficiency. Now you will not need to check your huts for percentage every time you order the building.
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2018-05-08 Karfaree fixes: - Eneus prohibits starting opera sequence if someone is follwoing you
- Julius now requires 1000 food instead of 2000 for a bribe so you can access Karfaree easier
- Worms in the cave replaced with horned spiders so you can access Karfaree easier
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2018-05-12 Chests now give minor experience for opening.
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2018-05-15 - New Building added - Cabin - http://www.totemtribe.com/news/new-building-added-cabin/
- Expert Excavation Kit bits now can be found either in chests or dungeons whichever comes first
- There was a bug with rewards for referred players, now people will receive all outstanding rewards for all time.
Edited 7 hours, 16 minutes later by berserker.
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2018-05-15 - added report after using fish and "thank you package" fixes: - obsolete building progress icon - http://www.totemtribe.com/bugs/view/thank-you-package-didn-t-work/ - crashes
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2018-05-24 + Zoryana visits your town right after tutorial is over to hint you about finding her in Karfaree
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Cannot reply, talk is closed