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What about sorting places to visit ?

When I was playing the game, i can assert that the new menu with bigger pictures is very handy.

This new menu gave me a new idea for your game.

This is the same thing since we can see dens and cave and other destinations without our heroe inside : great feature.

Great feature too the new menu to find all POI : Kung fu masters, Precursors labs, etc. 

Now i suggest you could add a new feature : when we see the world map and locations to visit, i wish we could have places sorted. For instance, Quest places (Karfaree, Thornville, Opposition hideout, Ardan cemetary, ...), Infested places with monsters to kill for XP (Cannibal dugout, Lair of dendrogs, Wormhole, Animated cliffs, ...), Caves (all caves with puzzles, secret buttons and spike traps, hidden objectsto find and some monsters not respawning), Mines, etc.

Best regards and thank you for constantly improving this game.

6 years ago Quote
6 years ago Quote

I like this idea, and maybe they can all be viewable  in alphabetical order under the key when game starts The ones not available or discovered yet could be  grayed over or have a slash through them til your game progresses enough to open them.

6 years ago Quote
6 years ago Quote

Agreed, I have wanted some kind of sorting of locations for quite a while already. (I suggested submenues once, but that might not be possible?).

The current menu isn't painful, after a while you kind of know where your regular places to visit are and move mouse there automatically. But it could be more user-friendly, and while I like that new content is being added continuously, I am a real sucker for user-friendliness.

6 years ago Quote
6 years ago Quote

it seems to me that locations on the map might be sorted by proximity to your dwelling at this tme. I could be wrong though.

6 years ago Quote
6 years ago Quote